#ifndef  Q_MESH_FBX_H
#define	 Q_MESH_FBX_H
#include "stdafx.h"
class CSceneFbx;
class CEffect;
class CMeshFbx
{
public:
	CMeshFbx();
	~CMeshFbx(void);

	bool	Initialize( KFbxMesh * pMesh  );
	
	void	UpdateFrame();
	
	void	BeginDraw();
	
	void	DrawFrame();

	void	EndDraw();

private:

	CEffect			*m_pEffect;	
	
	float			*m_pVertexBuffer;
	int				*m_pVertexIndexs;
	
};

#endif


